Heavy Armor – Bulwark Class
Bulwark class Hazard armor is a hulking suit of durasteel plates and reinforced systems. Able to dish out damage and take it in kind, the Bulwark is the solid base of a Hazard Squad. Bulwark suits suffer from their sheer weight and size, however. A sentient in a Bulkwark Suit counts as Silhouette 2 for attack difficulty, and suffers setbacks to Stealth and Coordination checks.
|Strength Assist||+1 Brawn|
|Bulky||■■ to Agility-Based Checks|
|Massive||Silhouette 2; 2 Innate Talent (Durable) Mods|
Medium Armor – Suppressor Class
Suppressor class armor is built around heavy weapons, and serves a support role in a Hazard Squad. Equipped with a rugged integrated generator and reinforced arm supports, the Suppressor can use any portable weapon without fear of running out of power. In addition, the Suppressor has a retractable cable that can be used to supply power to other suits or to equipment in the field.
|Load-Assist Servos||2 Innate Talent (Burly) Mods|
|Integrated Generator||Cannot run out of ammo|
Medium Armor – Sapper Class
Sapper class armor focuses on battlefield control and Squad support. Sapper armor features built in slicing gear and repair tools, as well as increased load capacity for heavy equipment.
Light Armor – Longbow Class
Longbow light armor grants its user a rock steady platform from which to take critical shots, and the mobility to get to where those shots are needed. Longbow armor comes with integrated ascension gear.
Light Armor – Wraith Class
Hazard Squads rarely embrace stealth in their operations, but when they do they have access to the Wraith suit. Impossibly fast and nimble, the Wraith sacrifices protection for mobility and an integrated stealth system.